RimWorld
Fish Traps
1-10 van 12 items weergegeven
< 1  2 >
Update: 3 aug om 6:30

[Auto-generated text]: Update on 8/3/2025 3:30:21 PM.

Update: 29 jul om 13:14

[Auto-generated text]: Update on 7/29/2025 10:14:12 PM.

Update: 26 jul om 10:01

[Auto-generated text]: Update on 7/26/2025 7:00:55 PM.

Update: 28 apr 2024 om 13:59

Update to Rimworld 1.5

Update: 21 okt 2022 om 5:43

Update to 1.4

Update: 31 jan 2022 om 13:46

Traps will be deconstructed when terrain under them becomes non water
Overtime damage for trap can be disable

Update: 9 jan 2022 om 5:56

Added German translation by Dimos

Update: 30 okt 2021 om 13:38

1.1.0
- Added option to adjust distance between traps/nets
- Added option to auto-place blueprints when trap is destroyed
- Raw ticks in option changed to in-game hours (it may require fixing your options)
- Traps and nets can be minified now
- Nets catch all type of fish
- Added option to "turn off" traps. It this state trap will not generate fish nor getting damage over time

Update: 11 sep 2021 om 7:40

Texture update by CitizenKanye

Update: 7 sep 2021 om 13:34

- Added option to set spawn time and idle damage
- Traps spawn treasures with chance defined in VFE