Garry's Mod
NPC Daemon
21–30 из 65
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Обновление: 5 янв. 2024 г. в 22:00
автор: sockpuppetclock

  • Fixed profile importing

Обновление: 2 янв. 2024 г. в 13:25
автор: sockpuppetclock

  • Death effects can now play sounds

Обновление: 4 дек. 2023 г. в 3:04
автор: sockpuppetclock

  • Fixed larger typo

Обновление: 4 дек. 2023 г. в 2:58
автор: sockpuppetclock

  • Fixed typo

Обновление: 4 дек. 2023 г. в 2:37
автор: sockpuppetclock

  • Fixed water spawn position check errors when NPC/Entity/Nextbot (not squad) is auto-spawned with the value set. Also adjusted how water is checked
  • Fixed custom collision bounds erroring when min or max is not set
  • KNOWN ISSUE: NPC/Entity/Nextbot presets ignore overrides of water spawn requirement when autospawned (squad override works just fine). This is a side effect of how the code was put together when I started coding this addon

Обновление: 2 авг. 2023 г. в 11:39

  • Added "Custom Collision Bounds" value (Physical)
  • Fixed random function for integers giving decimal numbers if min-max are never adjusted
  • Fixed potential problem involving "submaterial" value when using random functions

Обновление: 4 июл. 2023 г. в 9:25

  • Fixed typo that affected "everyone" NPC relationship exclusions

Обновление: 16 июн. 2023 г. в 14:48

  • Fixed panel error when changing description in windowed/tabbed editor.

Обновление: 1 июл. 2022 г. в 13:31

  • Added "Use" property
  • Fixed relationship class exclusions when the value is a string type
  • Other small fixes

Обновление: 28 дек. 2021 г. в 12:19

  • Fixed error regarding value type checking
  • Small sidebar menu adjustment
  • Auto-spawning setting default changed to disabled
  • Fixed player preset on HUD not visually clearing when NPCD is disabled (visual only problem)