Garry's Mod
NPC Daemon
Показване на 21 — 30 от 65 постъпления
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Обновление: 5 ян. 2024 в 22:00

  • Fixed profile importing

Обновление: 2 ян. 2024 в 13:25

  • Death effects can now play sounds

Обновление: 4 дек. 2023 в 3:04

  • Fixed larger typo

Обновление: 4 дек. 2023 в 2:58

  • Fixed typo

Обновление: 4 дек. 2023 в 2:37

  • Fixed water spawn position check errors when NPC/Entity/Nextbot (not squad) is auto-spawned with the value set. Also adjusted how water is checked
  • Fixed custom collision bounds erroring when min or max is not set
  • KNOWN ISSUE: NPC/Entity/Nextbot presets ignore overrides of water spawn requirement when autospawned (squad override works just fine). This is a side effect of how the code was put together when I started coding this addon

Обновление: 2 авг. 2023 в 11:39

  • Added "Custom Collision Bounds" value (Physical)
  • Fixed random function for integers giving decimal numbers if min-max are never adjusted
  • Fixed potential problem involving "submaterial" value when using random functions

Обновление: 4 юли 2023 в 9:25

  • Fixed typo that affected "everyone" NPC relationship exclusions

Обновление: 16 юни 2023 в 14:48

  • Fixed panel error when changing description in windowed/tabbed editor.

Обновление: 1 юли 2022 в 13:31

  • Added "Use" property
  • Fixed relationship class exclusions when the value is a string type
  • Other small fixes

Обновление: 28 дек. 2021 в 12:19

  • Fixed error regarding value type checking
  • Small sidebar menu adjustment
  • Auto-spawning setting default changed to disabled
  • Fixed player preset on HUD not visually clearing when NPCD is disabled (visual only problem)