Garry's Mod
[VJ] Cry of Fear Resurgence
Показване на 131 — 140 от 251 постъпления
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Обновление: 14 февр. 2023 в 18:52

Minor Patch:

  • Minor change to Suicider code

Обновление: 14 февр. 2023 в 18:25

Patch Notes:

  • Added option to enable Human SNPCs finding cover to reload
  • Optimizations, fixes & changes for Sick Simon
  • Reworks & changes for Human SNPCs
  • Updated Melee Weapons' code
  • Changed ammo types to correct ones for firearm SNPCs
  • Tweaked model origin for Sick Simon models
  • Updated all ConVar variables

Обновление: 9 февр. 2023 в 13:04

Patch Notes:

  • Fixed Doctor Purnell still running after death
  • Updated Addiction's fire code
  • Numerous changes & other fixes

Обновление: 2 февр. 2023 в 16:39

Minor Patch:

  • Minor changes in Slowers' code

Обновление: 30 ян. 2023 в 15:31

Minor Patch:

  • Added $nodecal to specific VMTs (Ex. Weapons held by SNPCs and parts that aren't flesh, etc)
  • Removed some useless VTF & VMT files in Simon's materials folder

Обновление: 29 ян. 2023 в 10:08

Patch Notes:

  • Tweaked collision bounds for some SNPCs
  • Tweaked model scale for G43 Rifle
  • Disabled Human SNPCs hiding to reload
  • Multiple fixes due to new VJ Base update

Обновление: 28 ян. 2023 в 21:11

Minor Patch:

  • Fixed firearm-wielding SNPCs (Ex. Suicider, Doctor Purnell, etc)

Обновление: 14 ян. 2023 в 20:18

Patch Notes:

  • Updated Sawcrazy's radius attack
  • Updated Devourer's attack
  • Fixed Map Spawner music not stopping if removed
  • Updated 2022 to 2023

Обновление: 19 ноем. 2022 в 14:36

Minor Patch:

  • Fixed Addiction's top head texture using shoe texture

Обновление: 16 ноем. 2022 в 6:10

Minor Patch:

  • Made Carcass use VJ_MOVETYPE_GROUND upon death