Barotrauma
Barotraumatic
Mostrando 111-120 de 379 aportaciones
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Actualización: 30 AGO 2024 a las 6:06

Cyberworm was a big fat spoiler, also spoilers.

It no longer spawns outside of its event except in nightmare which is what it says on the tin.

Actualización: 29 AGO 2024 a las 0:11

radio backpack gets 2 ammo slots like a bandolier

tweaks for spawns in the 30% range as due to the new changes cyclops were spawning and due to abyss mechanics attacking submarine on spawn.

several tweaks to spawns from feeeback

Actualización: 27 AGO 2024 a las 22:31

massive overhaul in spawning, finally locked on to a problem occuring due to players spending over an hour and a half in levels due to old work around which caused the event to turn on and spawn dozens of timmes until everyone died or server gave out.

Levels now how 3 major spawns supplemented by passing fish which rarely are a swarm and a rogue timed event.

Actualización: 22 AGO 2024 a las 12:17

Hotfix for potential problem of Passing Fish event getting stuck and spawning infinite swarms or small groups of monsters.

Actualización: 20 AGO 2024 a las 0:56

EndwormRE and Huskbrood emperor removal related changes. Replaced with more ice whales early on and Enforcer spawns later on, deal with it!

Actualización: 27 JUL 2024 a las 10:37

removed a number of old BTC monsters and gave spawns to other monsters being unused or underutilized.

Actualización: 19 JUL 2024 a las 10:40

Update didn't fire? more spinelings early game like in vanilla, some more mines in odd places. more prawn spawns and much more. I took inventory of what we had in BTC and tried to get a decent amount of new spawn types. Will be taking a much more indepth stock later and trying to improve the first three biomes so its less mine spawn on biome 2.

Actualización: 18 JUL 2024 a las 5:15

fixes for several abandoned station missions.

Actualización: 14 JUL 2024 a las 18:13

Actualización: 14 JUL 2024 a las 18:03