Barotrauma
Barotraumatic
Mostrando 121-130 de 379 aportaciones
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Actualización: 7 JUL 2024 a las 18:59

Actualización: 4 JUL 2024 a las 18:19

Actualización: 4 JUL 2024 a las 18:17

Actualización: 3 JUL 2024 a las 20:01

Mikehagen

- Eventset changes

Actualización: 19 JUN 2024 a las 16:34

Draconis

Found new clowns and husk immortal toys, enjoy hahahaha "


Also mod works again.

Actualización: 13 JUN 2024 a las 4:05

Draconis

removed timed spawns after testing reveals they are spawning at the start of missions even with the proper tags to prevent that.

Actualización: 12 JUN 2024 a las 23:54

Draconis

fix for enemies spawning on spawn in great sea wastes

Actualización: 12 JUN 2024 a las 11:14

Draconis

Updooted to support new monster mash, also husk sprinters, clowns and jovian divers are faster whoops! clown drill holds materials and plants and some minor tweaks and fixes

Actualización: 3 JUN 2024 a las 23:19

Draconis

enforced cooldown on the timed event cooldown, should prevent massive spawns of enemies in certain biomes in certain locations. Still have not experienced this but I presume it to be a stuck tick of some sort where the spawn keeps triggering on server.

Actualización: 2 JUN 2024 a las 5:48

Draconis

several fixes and additions to the spawn lists, trying to pin down what is causing the mass spawning on some of these big creature blobs aka migrations nothing in the code seems to support it.