Barotrauma
Barotraumatic
379개 중 111~120개 표시 중
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업데이트: 2024년 8월 30일 오전 6시 06분
작성자: Draconis🐊

Cyberworm was a big fat spoiler, also spoilers.

It no longer spawns outside of its event except in nightmare which is what it says on the tin.

업데이트: 2024년 8월 29일 오전 12시 11분
작성자: Draconis🐊

radio backpack gets 2 ammo slots like a bandolier

tweaks for spawns in the 30% range as due to the new changes cyclops were spawning and due to abyss mechanics attacking submarine on spawn.

several tweaks to spawns from feeeback

업데이트: 2024년 8월 27일 오후 10시 31분
작성자: Draconis🐊

massive overhaul in spawning, finally locked on to a problem occuring due to players spending over an hour and a half in levels due to old work around which caused the event to turn on and spawn dozens of timmes until everyone died or server gave out.

Levels now how 3 major spawns supplemented by passing fish which rarely are a swarm and a rogue timed event.

업데이트: 2024년 8월 22일 오후 12시 17분
작성자: Draconis🐊

Hotfix for potential problem of Passing Fish event getting stuck and spawning infinite swarms or small groups of monsters.

업데이트: 2024년 8월 20일 오전 12시 56분
작성자: Draconis🐊

EndwormRE and Huskbrood emperor removal related changes. Replaced with more ice whales early on and Enforcer spawns later on, deal with it!

업데이트: 2024년 7월 27일 오전 10시 37분
작성자: Draconis🐊

removed a number of old BTC monsters and gave spawns to other monsters being unused or underutilized.

업데이트: 2024년 7월 19일 오전 10시 40분
작성자: Draconis🐊

Update didn't fire? more spinelings early game like in vanilla, some more mines in odd places. more prawn spawns and much more. I took inventory of what we had in BTC and tried to get a decent amount of new spawn types. Will be taking a much more indepth stock later and trying to improve the first three biomes so its less mine spawn on biome 2.

업데이트: 2024년 7월 18일 오전 5시 15분
작성자: Draconis🐊

fixes for several abandoned station missions.

업데이트: 2024년 7월 14일 오후 6시 13분
작성자: mikehagen22

업데이트: 2024년 7월 14일 오후 6시 03분
작성자: mikehagen22