Garry's Mod
Dr>Breens Private Reserve Weaponry
81–90 из 222
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Обновление: 12 дек. 2022 г. в 15:31

Fixed an oversight involving switching weapons looking for a menu that doesn't exist.

Обновление: 11 дек. 2022 г. в 16:52

Added alternate ammo menu to B3LCH-EXM9 as proof of concept, weapons with ammo counters now use lerp for smoother readouts.

Обновление: 7 дек. 2022 г. в 3:41

Bug hotfix, forgot to change a few classnames.

Обновление: 6 дек. 2022 г. в 19:37

All weapon classnames as well as some entities are preceded by 'azbr_pr_' to ensure no conflicts. BRP5a2 resound.

Обновление: 29 ноя. 2022 г. в 20:24

Spoiled the B3LCH

Обновление: 20 ноя. 2022 г. в 19:04

Upgraded the B1R1 and Laser Geyser

Обновление: 17 ноя. 2022 г. в 18:31

Upgraded the OBreenerator as well as squashed some bugs with it.

Обновление: 16 ноя. 2022 г. в 18:08

Added new bullet casing skins, Improved the detection on the Breenergy Gun Projectile, Improved damage calculation on Captain Canbuster's Altfire, Changed RPC rocket's detonation sound, Changed OBreenerator Minirocket's detonation sound, Made the PRW 26 (Previously known as the PW20 EXP) more fun to use.

Обновление: 5 ноя. 2022 г. в 6:04

Updated the Target Reserver's tooltip and the Optimized RAP's name.

Обновление: 5 ноя. 2022 г. в 5:34

Fixed a bug concerning explosive entities outputting an error to the console when exploding, Fixed the PopTrap projectile spawning behind the wall it was deployed on. The Target Reserver may now be used indoors.