Garry's Mod

Garry's Mod

Dr>Breens Private Reserve Weaponry
831 条留言
Bad Dreems  [作者] 15 小时以前 
Upcoming update: Minor fixes with a bit of spit-shine, and a new BETA class weapon!
taifuni 15 小时以前 
four years on and still supported. it's peak
benrybenrybenrybenrybenrybenry 10 月 12 日 上午 1:47 
dr breen's private weapons
Dr. Gordon Freeman 10 月 11 日 下午 3:56 
first good thing dr breen did.
Shroud 9 月 26 日 上午 10:45 
ty for updating his is very good creator
Bad Dreems  [作者] 9 月 20 日 下午 1:02 
SFX Issue found, fix inbound.
Bad Dreems  [作者] 9 月 20 日 上午 5:29 
OK weird question to ask but:

Anybody who is running the x86 chromium branch of GMod, have you been having issues with the SFX for some of the weapons?

I discovered that select weapons such as AC-21 and PopCap were failing to play their drawing / reloading sounds. Nothing resolved this issue except going back to the normal branch
Joeph21 9 月 1 日 上午 4:08 
thanks
Bad Dreems  [作者] 8 月 31 日 上午 9:03 
Power armor abilities are now bindable through the options menu
Joeph21 8 月 30 日 上午 6:47 
can you add a power armor manuel pls?
Bad Dreems  [作者] 8 月 27 日 下午 6:33 
Good news everyone!
By demand, you can now rebind the ammo / firemode menu!

Check out Q > Options > Azbr > Private Reserve Weaponry Settings.

The Default key is still C.
Bad Dreems  [作者] 8 月 24 日 下午 4:49 
It's been a while, to make up for it I bring a new [A] Class Weapon: The PRCW.
It's nothing amazing but I think we could do with a couple more weapons like that, classic AR's and SMG's.

ALSO: Coming soon will be the ability to rebind the Ammo menu.
Crazy-Jay 8 月 7 日 下午 1:09 
Missing textures
Shroud 8 月 4 日 下午 2:43 
hey @Bad Dreems i got question for you it is very private question if i can add you for that to ask?
Crazy-Jay 7 月 31 日 上午 12:27 
would be cool to have weapon crates for each weapon rarity/grading/whatever the hell in addition to the all weapon crate
berkter215 7 月 24 日 上午 12:33 
wait Male_09 I have seen you before
berkter215 7 月 24 日 上午 12:33 
best thing
Male_09 7 月 21 日 下午 6:10 
im as old as time itself
Male_09 7 月 21 日 下午 6:10 
i remember when this had the old breen with red background
Bad Dreems  [作者] 7 月 20 日 上午 10:01 
There is a scrollbar, it should be on the right.
soopah merryio 7 月 20 日 上午 9:47 
the ammo vending machine is weird. also i realised not all ammo types are there. so i thought maybe when i scroll other types would be revealed but i cant scroll it. is that intended?
Bad Dreems  [作者] 7 月 17 日 下午 1:33 
So I've been working on a smaller sentry gun, it's about 90% finished. It wont replace the VMSG.

I want to ask everyone: Should I add it to this addon, or make it a standalone addon?
Bad Dreems  [作者] 7 月 12 日 下午 4:17 
That was vague: Adding the ability to rebind the menu is something I want to do.
Bad Dreems  [作者] 7 月 12 日 下午 4:11 
It's something that is on my mind, yes.
Titanium Highwayman 7 月 12 日 下午 1:17 
Is there any way to rebind the weapon mode select menu to another key besides whatever the context menu key is?
Spooky 7 月 10 日 下午 3:49 
I cant find weapons
Bad Dreems  [作者] 7 月 6 日 上午 8:53 
After numerous requests, I have finally added an ammo vending machine compliant with Ammotype 2. Complete with totally high quality custom texture!
FredMichalBear 7 月 6 日 上午 8:37 
Sniper rifle crashed my game after scoping.
Bad Dreems  [作者] 7 月 4 日 下午 3:01 
Howdy folks,
I don't have anything spectacular. Yet.

Couple of things today though:

B3LCH and Omega B3LCH now have a much easier time mowing through crowds with their beastly altfires.

Wincanster Combine V2: I offered some training to better handle the weapon, you can fire it faster and more gracefully. I also discovered how to cram 9 rounds in the tube... the trade off is it's a little harder to load.
Bad Dreems  [作者] 6 月 19 日 下午 6:34 
Steven,

The Light, Medium, Heavy armor sets increase your Physical(Bullets, Melee, impact) and Explosive resistances. The Medium and Heavy armor provide superior protection but will slow you down and reduce your jump height. The light armor doesn't offer as much protection but will not hinder you.

The Power Armor provides excellent protection in addition to abilities that use power.

If you double tap your +walk key (Default is ALT) you will open a menu to choose abilities that drain power. You can regain power in IDLE mode.

In addition to this, you can crouch jump to launch in the direction you're looking (Like the HL1 Longjump Module)

Next update for this addon includes in-game documentation.
Stephanos the Electro-Priest 6 月 19 日 下午 6:29 
How does the in mod armor work?
midnightZer0 6 月 6 日 上午 10:29 
how is this mod so unoptimized
Hybid Prime 5 月 31 日 上午 12:21 
Hey, Pretty awesome mod, got a lot of guns, and has a lot of fun to be had. Although checking script performance with something like Perfopus. The script: "azbr_reserve_weaponry/lua/autorun/server/prw_stuffconfig.lua" seems to be the most time consuming one out of the list, with a name of the think hook "arw_afflictions", mostly saying up to 100MS over each frame! Anyways, no bashing here, really like pointing out stuff, I know it takes time and effort into mods and Lua or GLua can be much of a pain, thanks for a great mod!
Bad Dreems  [作者] 5 月 28 日 下午 6:30 
We were actually there at one point!
s99547319 5 月 28 日 下午 6:04 
should be on the front page ngl
wormdingler 5 月 26 日 下午 6:24 
Absolute gemerald
Kaliber 5 月 24 日 下午 9:15 
The muzzle flash and explosion effects still seem to be giant squares that flicker on and off like a very eyestraining effect
The Mansion of Scares 5 月 20 日 下午 8:03 
its not too fragile :o
Bad Dreems  [作者] 5 月 4 日 上午 9:34 
NEW: The weapon editor menu (In addition to damage) can now modify the Clipsize and Firerate of all applicable weapons!

Enjoy breaking this already fragile addon!
The imposter 5 月 1 日 上午 3:07 
best weapon addon, enough said.
Bad Dreems  [作者] 4 月 28 日 下午 3:17 
We're going to have some major remodeling of this addon page soon.
Bad Dreems  [作者] 4 月 28 日 下午 2:12 
Resolved, this was due to a typo created during the process of making every weapon compliant with the weapon editor menu...
By the way, there's a weapon editor menu now.
gm_Redlerman16 4 月 28 日 上午 2:48 
found this error, fix?

[Dr>Breens Private Reserve Weaponry] lua/weapons/azbr_pr_fizzthrower.lua:458: '=' expected near 'ent'
リンス 4 月 21 日 上午 12:29 
B1000 OMEGA is always really laggy to use, do you have any plan to optimize it?
Tom 4 月 19 日 下午 1:41 
im running the mod on a local server, and im on a 4070 and 5800x3d
Shroud 4 月 19 日 下午 12:04 
depends what kinda potato pc u have if u saying droping to 50 fps
Bad Dreems  [作者] 4 月 19 日 上午 11:57 
In today's episode of "I didn't know how to do this once upon a time but now I think I can.":

If all goes well: WEAPON DAMAGE EDITOR inbound.

I know I hinted at this a long time ago but I couldn't figure it out and had to scrap it... until now.
I have had some promising progress on making a menu to alter the damage of just about everything from bullets to projectiles.

It's still rather experimental but I'm feeling good about this one.
CarlosVIP9811 4 月 7 日 下午 7:15 
bro i'm also dropping to 50 what you talking about
Shroud 3 月 31 日 下午 11:32 
lol seems u have weak gpu then mod works fine for me