Garry's Mod

Garry's Mod

Dr>Breens Private Reserve Weaponry
Ergebnisse 81–90 von 222
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Update: 12. Dez. 2022 um 15:31

Fixed an oversight involving switching weapons looking for a menu that doesn't exist.

Update: 11. Dez. 2022 um 16:52

Added alternate ammo menu to B3LCH-EXM9 as proof of concept, weapons with ammo counters now use lerp for smoother readouts.

Update: 7. Dez. 2022 um 3:41

Bug hotfix, forgot to change a few classnames.

Update: 6. Dez. 2022 um 19:37

All weapon classnames as well as some entities are preceded by 'azbr_pr_' to ensure no conflicts. BRP5a2 resound.

Update: 29. Nov. 2022 um 20:24

Spoiled the B3LCH

Update: 20. Nov. 2022 um 19:04

Upgraded the B1R1 and Laser Geyser

Update: 17. Nov. 2022 um 18:31

Upgraded the OBreenerator as well as squashed some bugs with it.

Update: 16. Nov. 2022 um 18:08

Added new bullet casing skins, Improved the detection on the Breenergy Gun Projectile, Improved damage calculation on Captain Canbuster's Altfire, Changed RPC rocket's detonation sound, Changed OBreenerator Minirocket's detonation sound, Made the PRW 26 (Previously known as the PW20 EXP) more fun to use.

Update: 5. Nov. 2022 um 6:04

Updated the Target Reserver's tooltip and the Optimized RAP's name.

Update: 5. Nov. 2022 um 5:34

Fixed a bug concerning explosive entities outputting an error to the console when exploding, Fixed the PopTrap projectile spawning behind the wall it was deployed on. The Target Reserver may now be used indoors.