Garry's Mod

Garry's Mod

Dr>Breens Private Reserve Weaponry
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Update: Dec 12, 2022 @ 3:31pm

Fixed an oversight involving switching weapons looking for a menu that doesn't exist.

Update: Dec 11, 2022 @ 4:52pm

Added alternate ammo menu to B3LCH-EXM9 as proof of concept, weapons with ammo counters now use lerp for smoother readouts.

Update: Dec 7, 2022 @ 3:41am

Bug hotfix, forgot to change a few classnames.

Update: Dec 6, 2022 @ 7:37pm

All weapon classnames as well as some entities are preceded by 'azbr_pr_' to ensure no conflicts. BRP5a2 resound.

Update: Nov 29, 2022 @ 8:24pm

Spoiled the B3LCH

Update: Nov 20, 2022 @ 7:04pm

Upgraded the B1R1 and Laser Geyser

Update: Nov 17, 2022 @ 6:31pm

Upgraded the OBreenerator as well as squashed some bugs with it.

Update: Nov 16, 2022 @ 6:08pm

Added new bullet casing skins, Improved the detection on the Breenergy Gun Projectile, Improved damage calculation on Captain Canbuster's Altfire, Changed RPC rocket's detonation sound, Changed OBreenerator Minirocket's detonation sound, Made the PRW 26 (Previously known as the PW20 EXP) more fun to use.

Update: Nov 5, 2022 @ 6:04am

Updated the Target Reserver's tooltip and the Optimized RAP's name.

Update: Nov 5, 2022 @ 5:34am

Fixed a bug concerning explosive entities outputting an error to the console when exploding, Fixed the PopTrap projectile spawning behind the wall it was deployed on. The Target Reserver may now be used indoors.