Stellaris

Stellaris

Shadowgate 4.1
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更新于:2021 年 6 月 5 日 上午 11:40

  • Minor backend changes.
  • Explorers no longer require housing! Shadowgate baseline housing is increased from 16 to 20.
  • Added in a new scripted_trigger: shadowgate_dl_excluded - Added the 'megastructure' and 'has_megastructure' planet_flags to the exclusion list for Dark Lodestone reso-location.

更新于:2021 年 6 月 4 日 下午 4:32

  • Fixed the incorrect application of rift fortifications from the Augmentative Shadow Pulse socket effect. Fortifications applied by ASP before this update aren't retroactively corrected, but this won't cause problems.

更新于:2021 年 6 月 4 日 下午 3:24

  • Made a relic's tooltip correctly reflect its lack of a triumph cooldown.
  • Readjusted the listing chances on items for sale in the Ashen Bazaar.
  • Added the exclusion flag to this mod's planets for Guilli's Planetary Modifiers. (effective only for games started after this update)
  • Added a new file that includes various flags and variables others can use to interface with Shadowgate and its features.

更新于:2021 年 6 月 4 日 下午 3:23

更新于:2021 年 6 月 2 日 下午 10:11

  • Added regen values to the VC effect's independent rift fortifications, as well as a little more shield regen for Ashen Pilgrimage defenses.
  • Increased the chance that the zro distillation or dark matter drawing technologies are discovered through events on an installation.
  • Likelihood of expeditions now scale with the amount of Explorers on a Shadowgate.
  • Expeditions now return with resources partially influenced by the amount of Explorers on a Shadowgate.
  • Added 50k, 100k, and 500k credit donation options for the Ashen Pilgrimage, the latter two appearing only if your country has enough to donate (three new localisation entries).
  • Added a new means to acquire a relic (two new localisation entries).
  • Made a few minor backend changes.

更新于:2021 年 5 月 28 日 下午 6:50

  • Transferred the scale and offset values for all ambient object effects into scripted_variables, allowing patches to set these values before Shadowgate loads (unfortunately, the megastructures themselves cannot be repositioned with these values).
  • Added Hull/Shield regeneration modifiers to accompany all static increases of said stats.
  • Lifted the construction ban on gateways in shadowgate/remnant systems.
  • Hopefully fixed some minor bugs with resetting hostilities after a shadowrift survives an attack.

更新于:2021 年 5 月 21 日 下午 3:56

更新于:2021 年 5 月 21 日 下午 2:26

更新于:2021 年 5 月 21 日 下午 1:56