Stellaris
Space Industry (Habitat Overhaul) for 3.4.3
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更新:2022年6月12日 @ 4時42分

Fixed the Global Flag event to properly work for compatability.
Entertainment districts were removed, somehow? Re-added them back in.

更新:2022年6月10日 @ 21時50分

Forgot to add the code for habitats that are above planets while the colony is a moon of the same planet.

更新:2022年6月10日 @ 21時26分

Orbital Rings now apply their benefits to habitats above the planet. (Sadly don't know how to get the amenity bonuses to work though).

Added a new Orbital Ring Module for Solar Arrays! These provide two technician jobs to the planet below.

更新:2022年6月10日 @ 17時08分

Should have fixed a code tweak that might have caused issues in 3.4?
Habitats and Orbital Rings can now be built over the same planet, and orbital rings can be built with other megastructures.

更新:2022年2月24日 @ 4時27分

更新:2022年2月24日 @ 1時57分

更新:2021年11月27日 @ 17時21分

Updated to 3.2, added duelist job swap to temple districts for warrior culture civics, added high priest job to temple districts for exalted priesthood.

更新:2021年6月4日 @ 0時37分

Left behind job increase from energy hub for energy districts, woops.

更新:2021年6月1日 @ 22時11分

Added 0 weighting to Habitat deposits to try to prevent other mods from spawning them.

更新:2021年5月22日 @ 1時25分

Removed leftover code related to Void Dweller origin causing issues.