Space Engineers

Space Engineers

Configurable Parameters
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Update: 7 nov 2021 om 4:50

Small Fix: Ore Richness and Asteroid Ore Spawning probability are now reset to the games default value, when the input value is negative (and not only when it is set to -1).

Update: 6 nov 2021 om 7:38

Added HUD Voice Notifications to "Audio".

Update: 1 nov 2021 om 13:41

Added option "Oxygen consumption multiplier"
Added option "Oxygen Suit capacity
Added option "Hydrogen Suit capacity
Added category "Sound"
Gives you fine control over various sound effect volumes, for example to make tools and production facilities less noisy.

Here are example values taken from two popular mods, if you want to make various sound effect less noisy:

Sneaky Sounds - Quieter Tools
*** TOOLS ***
Sneaky Sound values:
Welder = 15 %
Grinder = 10 %
Drill = 8 %
Ship Welder = 10 %
Ship Grinder = 15 %
Ship Drill = 30 %
*** ENGINES & PROPULSION ***
SG Wheels (run) = 50 %
SG Wheels (ground) = 50 %
LG Wheels (run) = 50 %
LG Wheels (ground) = 50 %
SG Atm. Thrusters = NaN
LG Atm. Thrusters = NaN
Hyd. T. (push) = NaN
SG Hyd. T. (active) = 50 %
SG Hyd. T. (idle) = 50 %
SG Hyd. T. (active) = 50 %
LG Hyd. T. (idle) = 50 %
*** BUILDING & CONSTRUCTION ***
Block Placement = 6 %
Block Removal = 6 %
Block Construction = 10 %
*** MISCELLANEOUS BLOCKS ***
SG Cockpit (in/out) = 10 %
LG Cockpit (in/out) = 20 %
Hangar Door = 20 %
Door (open) = 30 %
Door (close) = 30 %
Sliding Door (open) = 30 %
Sliding Door (close) = 40 %

Be Quiet - Reduced Refinery and Assembler Noise
*** PRODUCTION FACILITIES ***
Refinery (idle) = 5 %
Refinery (process) = 5 %
Assembler (idle) = 5 %
Assembler (process = 5 %
O2H2-Gen. (idle) = NaN
O2H2-Gen. (process) = NaN

Update: 31 okt 2021 om 5:03

- Added "Custom" option for jetpack thrust properties
- Fixed: Jetpack thrust properties are now manually unloaded when exiting the session, using the default values, since the game is not doing this automatically
- Improved: Changed the battery initial charge input from a simple textbox to a fancy slider. Furthermore values are automatically rounded to a full percentage value (0.00, 0.01, ... 0.99, 1.00)
- Code refactoring

Update: 23 aug 2021 om 8:50

- Fixed an issue where lightning damage would only be applied to the weather type "ThunderstormHeavy".

- Added a new option: Battery Initial Charge

Update: 23 aug 2021 om 6:15

- Fixed an error, which occured while using this mod alongside Akiad Development - Mech Tech.
- Separated the application of parameters / settings from one another and added better error handling. Now only the affected settings should throw an error - if something went wrong - but the other settings should be unaffected.

Update: 29 mei 2021 om 14:46

Added dedicated server support: In order to make changes to parameters, a player must have the role "admin" or "owner" or they must be the one, hosting the (local) server.

Restructured internal storage of parameters.
=> !! You will have to RECONFIGURE environmental and block parameters !!

Update: 25 apr 2021 om 5:09

Added the following option:

• Weather Settings
Define the damage of lightning strikes (can be reduced to 0 to make them harmless) and whether or not lightning strikes can hit grids and/or player characters.

Update: 8 apr 2021 om 11:47

- Added reputation multipliers for standing changes.
- Default values are now loaded for most parameters during the first run (only for those, where it makes sense - for example various armor shapes have different deformation ratios, so there cannot be "one" default value)

Update: 5 apr 2021 om 9:11

Added an option to show clear overlay screens for cameras (affects both small and large grid cameras).