Don't Starve Together

Don't Starve Together

Playable Pets Essentials
Zobrazuje se 11–20 z 140 položek
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Aktualizace: 14. čvc. v 11.15

-potential fix for boat softlock.
-PlayablePets.RemoveAmphibious now has a 2nd parameter for noplatformhopping.
-Made many functions in the playablepet component to allow swapping the "slot" parameter for a skill's name instead for more control.
-Fixed an ordering issue for abilities in the playablepet component.
-Added function IsAttackPressed() to playablepet component, this will return a boolean based on whether you're holding down an attack button.

Aktualizace: 13. čvc. v 15.47

-hotfix

Aktualizace: 13. čvc. v 13.52

-Mobs that properly use the playablepet component will now have the new playablepets hud shown to them.
-cleaned up modmain a bit.
-Added ability to pause playablepet abilities.
-Added two new "abilities": SHADOW_HIDE and FLYING.
-Added new states to SGpig_commonp
-Added new file "pp_debuffs"
-pp_ability_bar now plays a small animation when a corresponding key is pressed.

Aktualizace: 10. čvc. v 17.44

-Spawn Protection will no longer alter character's, with the playablepet component, physics to avoid incompatibilities with mobs and custom physics.

Aktualizace: 3. čvc. v 19.03

-Fixed oar states after a recent game update broke them.

Aktualizace: 17. kvě. v 0.17

Aktualizace: 17. kvě. v 0.06

-Added a temp fix for a crash with additional debug printing for the row state.

Aktualizace: 16. kvě. v 19.32

-Fixed a crash regarding PlayablePets.GetExcludeTags.

Aktualizace: 28. úno. v 9.55

-(IA) fixed embarking/disembarking states.

Aktualizace: 17. úno. v 17.10

-RPC calls now include the cursor's position.
-Added DoAdvancedAttack function to combat component.
-Added PlayablePets.GetClampedPosition()
-Fixed PlayablePets.GetExcludeTags using the wrong tag for shadows.