Total War: WARHAMMER II

Total War: WARHAMMER II

Population Mechanic
1–10/101 bejegyzés mutatása
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Frissítés: 2022. jan. 16. @ 13:40

-fixed turning off supplies forcing armies to tired state

Frissítés: 2021. nov. 16. @ 8:16

-skarsnik military building now provides troops
-massif orcal main building chain provides food

Frissítés: 2021. nov. 14. @ 8:40

Frissítés: 2021. nov. 13. @ 20:50

-added (more) clamping of ammo values to hopefully stop weird bugs from occuring
-greatly increased dwarf engineer amounts from buildings

Frissítés: 2021. okt. 11. @ 11:50

-fixed units being set to 0% hp if they had a low model count and didn't have enough troops when recruited

Frissítés: 2021. okt. 5. @ 3:45

-remove Ogre pops from spawning, and made Ogre mercs use your faction race's population because they were bugging out games
-this is why you never invite Ogres over

Frissítés: 2021. szept. 11. @ 14:28

Frissítés: 2021. szept. 11. @ 13:24

-forced Ogre populations to be no bigger than 2% of a settlement's maximum population

Frissítés: 2021. szept. 3. @ 11:28

-fixed auxiliaries not increasing from several buildings
-increased starting populations for all settlements

Frissítés: 2021. aug. 14. @ 14:53

-fixed a possible divide by zero on populations