Noita
Chasm Biomes
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更新:2021年4月23日 @ 14時46分

updated to support epilogue update. minor enemy changes in forgotten tunnels.

更新:2021年1月31日 @ 1時03分

Slightly modified jolter to fix issues; it should now no longer damage and ministun through immunities.
Updated mod settings options; chasm biome enemies can now be enabled and disabled individually

更新:2021年1月29日 @ 22時33分

slight gondola support tweak

更新:2021年1月29日 @ 22時19分

further adjusted forgotten tunnels layout for beta branch compatibility

reduced possible compatibility errors should chasm biomes and noitavania be ran simultaneously.

更新:2021年1月24日 @ 17時35分

Updated ruined bunker with modified layout and small pixel scenes

更新:2021年1月21日 @ 20時22分

Slightly modified forgotten tunnels to accommodate beta branch changes.

Added new beta branch enemies to forgotten tunnels (affects beta branch only)

Chasm biome enemies will now appear in the tower if vanilla biome spawning is enabled in the mod settings menu.

更新:2021年1月18日 @ 23時49分

Added new enemy to the den of change: Master of Sawing. Master of sawing's attacks proc a debuff that causes most nearby projectiles to turn into disc projectiles. If vanilla spawning is enabled, he will also appear in the vault, frozen vault, temple of the art, and wizard's den.

Added partial noitavania support; chasm biomes should appear in new game and forced nightmare; chasm biomes will NOT currently appear in NG+ or standard nightmare mode. Chasm biome enemies will appear in all noitavania game modes if vanilla spawning is enabled.

更新:2021年1月10日 @ 20時25分

更新:2021年1月8日 @ 21時22分

improved new game plus compatibility

更新:2021年1月8日 @ 19時19分

additional improvements to new enemy presentation