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报告翻译问题






Ruined Bunker: a derelict hive of hiisi, drowning in poison, explosions, and plenty of sand. Often hectic and constantly on fire, the bunker feels like it's falling apart around you as you fight your way through.
Forgotten Tunnels: an incredibly dark and frigid maze of alchemical ruins and snow. heavy fog is present here, with pockets of pure darkness comparable to the dark cave. It is populated with a variety of enemies; everything from rock giants and ice skulls, to alchemists and wizards, can be found here. It is strongly recommended that you attempt this area with large amounts of visibility.
Den of Change: much like the wizard's den, but with a shifted focus on polymorphine that makes it a difficult and nightmarish location. polymorph wizards and shapechangers abound, with pools and containers of polymorphine waiting around every corner. research victims, now helpless animals that bleed polymorph, roam the halls. max level wands, and the deercoy orb, await those who manage not to die. Teleport and swapper wizards do not spawn here for quality of life purposes.


I get initialisation errors sometimes and sometimes not. The entire frozen bunker area is just empty
I took a quick look and it should be compatible as is. just run flesh-biome BEFORE chasm biomes and I don't think there'll be any conflicts.