Squad
ZombieMod SquadZ:Origin[V8.2][2025.8.14][UE4MOD]
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Opdatering: 25. jan. 2024 kl. 11:42

Update to the SquadZ Zombie module on January 25, 2024:
1. Set a sound class for most audio that doesn't have one.
2. Modify the L85A2 sighting effect.
3. Changed battlefield mode nuke mission trigger ratio from 35% to 40%.
4. Modify the authentication key mode to allow less than ten people to switch any map (convenient map running).
5. Add zombie resurrection points in battlefield mode to prevent humans from taking advantage of the opening high mobility vehicle to block zombies in the base.
6. Fixed the wrong protection range of nuclear control terminal.
7. Rectify the incorrect effect of the administrator night vision device.
8. Increased night vision for zombies at night.
9. Fixed an issue where Fallujah could not be played properly due to the infinite loop function.
10. Fix that SQZ_Kokan_Battleground_SquadZ does not have nuke missions.

Opdatering: 22. jan. 2024 kl. 11:35

SquadZ Zombie Mod Update January 23, 2024:
1. Repairing and replacing the vehicle skin may collapse.
2. Add the maximum number of Hives to 5.
3. Fixed the BUG that zombie Hives can be revived in HalfBuilt state.
4. Join the nuclear bomb task in battlefield mode, when the number of humans present is less than or equal to 35%, humans need to protect for five minutes, after the nuclear bomb explosion, humans win, zombies destroy the nuclear bomb console zombie victory (nuclear console has five minutes of protection, if activated, the protection will be interrupted).
5. Add biochemical alerts when balancing.
6. Enhance the zombie skills of the mother, the single AI generation from 5 to 7, but reduce the probability of special zombie generation.
7. Zombie cooldown changed from 60 seconds to 45 seconds.
8. Delete an extra human point from SQZ_Albasrah_NewVIP_SquadZ.
9. Fixed the zombie claw sound Bug.

Opdatering: 20. jan. 2024 kl. 12:41

Opdatering: 19. jan. 2024 kl. 15:25

Update to the SquadZ Zombie module on January 20, 2024:
1. Fixed QBZ191 non-machine sight error.
2. Modify QBZ191 sighting device mismatch, blur and other problems.
3. Change the multiplier of QBU203 to 4 times.
4. Modify the QBU191FOV from 27 to 45.
5. Fixed HK417 sighting device not working properly.
6. Modify HK417 aiming multiplier to 3x and increase FOV range when aiming
7. Fix C7A2 sight not working properly.
8. Modify the C14 magnification to 4x and increase the FOV field of view.
9. Fix AKS74-1P29 sighting can not be used.
10. Fixed strange aiming effect in G3SG1.
11.T5000 sight magnification modified to 6x.
12. Modify the FOV and magnification of L85A2 sighting to 2 times.
13. Fixed an issue where PLA camp could place unlimited explosion-proof blocks.
14. Rewrote the zombie class introduction and added Chinese.
15. Fixed BloodyBridge map terrain material loss.
16. Slightly reduce the balance probability of NewVIP mode.
17. Reduce the amount of AI generated in PVP mode.
18. Added vehicle skin and character skin functions.
19. Modified the SQZ_Snowfield_Night_NewVIP_SquadZ birth point.
20.SQZ_Albasrah_NewVIP_SquadZ added a new human resurrection point.
21. Fix the creator interface text overflow issue.
22. Fix zombie claw no name introduction issue.
23. Modify the night vision effect of Cameraman.

Opdatering: 17. jan. 2024 kl. 22:48

Opdatering: 10. jan. 2024 kl. 3:44

Updates to the SquadZ Zombie module on January 10, 2024:
1. Fixed an issue where recovering data could not restore item cards
2. Change all daytime map visuals to better match the scary atmosphere and protect the eyes.

Opdatering: 9. jan. 2024 kl. 11:04

Updates to the SquadZ Zombie module on January 10, 2024:
1. New data recovery window, you can transfer Steam64ID data to EOS.
2. Add the Creator Introduction window, you can learn about the information published by the creator in real time.
3. Re-change the brightness effect of the night vision instrument between the drone and the Operator.
4. Modify the lighting effect of human flashlight.
5. Fixed a Bug where vehicles could not be used.

Opdatering: 6. jan. 2024 kl. 3:22

Updates to the SquadZ Zombie module on December 26, 2023:
1. Fix Narva map layer map missing issue.
2. Fix the Operator night vision effect.
3. Vehicle and helicopter factory test completed, currently limited to PVE and LastStandV2 use.
4. Fixed the disappearance of Russian AK12 gun models.
5.M110 Max carry magazine changed from 2 to 8.
6. Fixed the loss of ground material and road material in Snowfield.
7. Fixed inaccurate sight on L129A1 and increased the number of magazines to 8.
8. Modify the drone night vision effect.
9. Modify the night vision effect of the vehicle.
10. Add a resurrection skill tip for AI Lord Zombies.

Opdatering: 17. dec. 2023 kl. 2:19

Opdatering: 14. dec. 2023 kl. 1:57