Sid Meier's Civilization V

Sid Meier's Civilization V

Department of Taxation
1-3 van 3 items weergegeven
Update: 20 feb 2014 om 11:33

Changed the way taxation works based on excess happiness. A happy empire is a profitable empire.

Update: 17 feb 2014 om 14:28

Fixed graphic.
Changed from flat rate gold to scaling based on empire size.
Changed from flat happiness loss to happiness loss based on empire size.

Update: 15 feb 2014 om 9:55