Sid Meier's Civilization V

Sid Meier's Civilization V

Department of Taxation
A apresentar 1-3 de 3 entradas
Atualização: 20 fev. 2014 às 11:33

Changed the way taxation works based on excess happiness. A happy empire is a profitable empire.

Atualização: 17 fev. 2014 às 14:28

Fixed graphic.
Changed from flat rate gold to scaling based on empire size.
Changed from flat happiness loss to happiness loss based on empire size.

Atualização: 15 fev. 2014 às 9:55