RimWorld

RimWorld

Animal Namer
Viser 11–20 av 21 bidrag
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Oppdatering: 20. juli 2021 @ 22.21

[Auto-generated text]: Update on 7/21/2021 12:21:35 AM.

Oppdatering: 19. juli 2021 @ 20.21

[Auto-generated text]: Update on 7/19/2021 10:21:24 PM. 1.3

Oppdatering: 18. juli 2021 @ 19.38

[Auto-generated text]: Update on 7/18/2021 9:38:15 PM.

Fixed rare issue with animals being named while pawns are sleeping.

Oppdatering: 13. des. 2020 @ 13.01

Removed UnityEngine.CoreModule.dll from Assemblies and set CopyLocal to false - thanks to @Ogliss for catching!

[Auto-generated text]: Update on 12/13/2020 3:01:44 PM.

Oppdatering: 7. nov. 2020 @ 20.26

[Auto-generated text]: Update on 11/7/2020 10:26:16 PM.

Fixed animal names having line breaks in them.

Oppdatering: 28. okt. 2020 @ 20.52

[Auto-generated text]: Update on 10/28/2020 10:52:00 PM.

Fixed settings not saving between runs.

Also fixed a typo in the debug log messages.

Oppdatering: 24. okt. 2020 @ 15.25

[Auto-generated text]: Update on 10/24/2020 5:25:08 PM.

Changed to write default setting values to file if no settings found. Unfortunately this change did not fix the settings not saving across launches bug.

Oppdatering: 10. okt. 2020 @ 21.07

[Auto-generated text]: Update on 10/10/2020 11:07:10 PM.

Added option to set base name on train chance below 1%.

Fixed bug causing animals to be named while pawns are drafted.

Oppdatering: 21. sep. 2020 @ 21.14

[Auto-generated text]: Update on 9/21/2020 11:14:27 PM.

Re-enabled Tale Def after adding missing constructor.

Oppdatering: 21. sep. 2020 @ 20.46

[Auto-generated text]: Update on 9/21/2020 10:46:15 PM.

Removed the Tale Def temporarily - it throws exceptions in some instances on load.