Crusader Kings III
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Обновление: 13 септ. 2020 в 12:51

Bastard fabrication now only adds a disputed heritage secret until Paradox fixes the event.
The pope, and other landless theocratic titles, no longer change government type when governments & holdings rules is not set to default.

Обновление: 12 септ. 2020 в 13:41

Fixed Pagan holy sites issue, for real this time.
Added proper German localization, thanks to Collateral.
The Disabled Fabricated Hooks & Secrets option no longer behaves exactly like its Limited counterpart.
Vanilla fix: Bastard fabrication now properly sets a bastard trait and changes the dynasty of the target.

Обновление: 12 септ. 2020 в 9:26

Hotfix for pagan reformation holy site requirements not working properly when set to 0.

Обновление: 12 септ. 2020 в 9:09

Added 'Random Rulers' game rule

Обновление: 12 септ. 2020 в 7:01

Updated Chinese localization
Fixed German machine translation errors

Обновление: 11 септ. 2020 в 23:31

Eliminated several errors that were showing up in the logs.

Обновление: 11 септ. 2020 в 22:59

AI Seduction rules now apply to every event in the game, not just schemes & lifestyles.
Fixed crash issue with previous upload.

Обновление: 11 септ. 2020 в 22:15

Recent update caused crashes in some cases. Reverting until I can figure out what went wrong.

Обновление: 11 септ. 2020 в 21:57

AI Seduction rules now apply to every event in the game, not just schemes & lifestyles.

Обновление: 11 септ. 2020 в 16:34

Added 'Extremely Slow' and player-only options for 'Faster' and 'Significantly Faster' to vanilla culture/faith conversion speed rules.

Added 'Playable Governments' rules. Allows you to play as any government type and enables feudal succession laws for them. Experimental - try at your own risk!