Garry's Mod
Combine House Onslaught v1 [Story]
Показані результати 1–4 із 4
Оновлено: 6 трав. 2020 о 0:11

v1.1.2
~ swear to big G himself if this doesn't fix the cubemaps i will do something
- Removed some redundant spawners for optimization

Оновлено: 5 трав. 2020 о 23:06

v1.1.1
~ (Hopefully) Fixed cubemaps that broke on compile during 1.1 revision

Оновлено: 5 трав. 2020 о 22:41

v1.1
+ Added "No Dialog" mode, activated if you kill Frederico at the start
+ Added secret weapons to some areas
~ Made trainyard entrance a bit more obvious to see
~ Fixed eternally blinking green light if turrets get activated before sending the data
~ Fixed trainyard ending teleport initiating before fade-in completes
~ Fixed 'Escape Available' text not showing up for all players

Оновлено: 4 трав. 2020 о 13:39

v1.0.0
Release!