Garry's Mod
Combine House Onslaught v1 [Story]
กำลังแสดง 1-4 จาก 4 รายการ
อัปเดต: 6 พ.ค. 2020 @ 12: 11am

v1.1.2
~ swear to big G himself if this doesn't fix the cubemaps i will do something
- Removed some redundant spawners for optimization

อัปเดต: 5 พ.ค. 2020 @ 11: 06pm

v1.1.1
~ (Hopefully) Fixed cubemaps that broke on compile during 1.1 revision

อัปเดต: 5 พ.ค. 2020 @ 10: 41pm

v1.1
+ Added "No Dialog" mode, activated if you kill Frederico at the start
+ Added secret weapons to some areas
~ Made trainyard entrance a bit more obvious to see
~ Fixed eternally blinking green light if turrets get activated before sending the data
~ Fixed trainyard ending teleport initiating before fade-in completes
~ Fixed 'Escape Available' text not showing up for all players

อัปเดต: 4 พ.ค. 2020 @ 1: 39pm

v1.0.0
Release!