Garry's Mod

Garry's Mod

Combine House Onslaught v1 [Story]
Wyświetlanie 1-4 z 4 pozycji
Aktualizacja: 6 maja 2020 o godz. 0:11

v1.1.2
~ swear to big G himself if this doesn't fix the cubemaps i will do something
- Removed some redundant spawners for optimization

Aktualizacja: 5 maja 2020 o godz. 23:06

v1.1.1
~ (Hopefully) Fixed cubemaps that broke on compile during 1.1 revision

Aktualizacja: 5 maja 2020 o godz. 22:41

v1.1
+ Added "No Dialog" mode, activated if you kill Frederico at the start
+ Added secret weapons to some areas
~ Made trainyard entrance a bit more obvious to see
~ Fixed eternally blinking green light if turrets get activated before sending the data
~ Fixed trainyard ending teleport initiating before fade-in completes
~ Fixed 'Escape Available' text not showing up for all players

Aktualizacja: 4 maja 2020 o godz. 13:39

v1.0.0
Release!