Starbound
Reconstruction Core
Показані результати 1–10 із 11
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Оновлено: 13 лип. 2023 о 13:56

-Lowered NPC elemental resistance to 35%, from 75%.
-Lowered Initial NPC health from 40% to 30%, matching the player's.
-Lowered NPC health regen from 2.5% to 1.5%
-Lowered initial invincibility timer for NPCs, from 1s to 0.2s.
-Removed "Cultist Knight" and "Cultist Invader" from spawning with Cores. (Made the Baron's mission too long)

Оновлено: 13 жовт. 2020 о 8:54

-Added compatibility with "Death Gore"

Оновлено: 9 верес. 2020 о 12:41

-Fixed typo again.

Оновлено: 5 верес. 2020 о 10:54

-Fixed a bug where sometimes NPCs gain another Recostruction Core after they have already used it. (Also affects crewmembers, they'll now only get 1 per mission, but will regain it after repawning)

Оновлено: 25 серп. 2020 о 20:47

-Changed how resistance is given, no longer gives armor, but 50% physical resistance and 90% elemental resistance.
-NPCs, no longer gives armor, but 50% physical resistance and 75% elemental resistance.
-Now contains a fix for "Memento Mori", for compatibility.

Оновлено: 9 серп. 2020 о 17:02

For Player:
-Health regen is now a percentage (5%) from 10hp per second.
-Max Health given is now a percentage (40%) from 40hp.

For NPCs:
-Health regen is now a percentage (2.5%) from 10hp per second.
-Max Health given is now a percentage (40%) from 40hp.

Оновлено: 7 трав. 2020 о 21:43

-Reconstruction core no longer gives enough armor to make you immune but can give up to 99 armor.
-Now gives 1 second of damage immunity. (Unless it's an armor-ignoring damage)
-Reduced NPC armor gained to 10 from 30.
-Doubled time that armor increase lasts, 5s -> 10s. (Not for NPCs)
-Increased revival health from 10% to 30%.

Оновлено: 29 квіт. 2020 о 19:19

Оновлено: 26 квіт. 2020 о 17:04

Оновлено: 25 квіт. 2020 о 21:11