Starbound
Reconstruction Core
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Mis à jour le : 13 juil. 2023 à 13h56

-Lowered NPC elemental resistance to 35%, from 75%.
-Lowered Initial NPC health from 40% to 30%, matching the player's.
-Lowered NPC health regen from 2.5% to 1.5%
-Lowered initial invincibility timer for NPCs, from 1s to 0.2s.
-Removed "Cultist Knight" and "Cultist Invader" from spawning with Cores. (Made the Baron's mission too long)

Mis à jour le : 13 oct. 2020 à 8h54

-Added compatibility with "Death Gore"

Mis à jour le : 9 sept. 2020 à 12h41

-Fixed typo again.

Mis à jour le : 5 sept. 2020 à 10h54

-Fixed a bug where sometimes NPCs gain another Recostruction Core after they have already used it. (Also affects crewmembers, they'll now only get 1 per mission, but will regain it after repawning)

Mis à jour le : 25 aout 2020 à 20h47

-Changed how resistance is given, no longer gives armor, but 50% physical resistance and 90% elemental resistance.
-NPCs, no longer gives armor, but 50% physical resistance and 75% elemental resistance.
-Now contains a fix for "Memento Mori", for compatibility.

Mis à jour le : 9 aout 2020 à 17h02

For Player:
-Health regen is now a percentage (5%) from 10hp per second.
-Max Health given is now a percentage (40%) from 40hp.

For NPCs:
-Health regen is now a percentage (2.5%) from 10hp per second.
-Max Health given is now a percentage (40%) from 40hp.

Mis à jour le : 7 mai 2020 à 21h43

-Reconstruction core no longer gives enough armor to make you immune but can give up to 99 armor.
-Now gives 1 second of damage immunity. (Unless it's an armor-ignoring damage)
-Reduced NPC armor gained to 10 from 30.
-Doubled time that armor increase lasts, 5s -> 10s. (Not for NPCs)
-Increased revival health from 10% to 30%.

Mis à jour le : 29 avr. 2020 à 19h19

Mis à jour le : 26 avr. 2020 à 17h04

Mis à jour le : 25 avr. 2020 à 21h11