RimWorld
Medicine Expanded
Affichage des entrées 1-10 sur 22
< 1  2  3 >
Mis à jour le : 16 sept. 2021 à 18h53

[Auto-generated text]: Update on 9/16/2021 6:53:21 PM.

Mis à jour le : 26 févr. 2021 à 14h45

Fixed Opimol draining the soul of every victim it kills. Sorry about that.

Opimol should be a bit safer to use now.

Mis à jour le : 10 aout 2020 à 15h54

[Auto-generated text]: Update on 8/10/2020 3:54:56 PM.

Mis à jour le : 7 juin 2020 à 17h08

UPDATE v1.1.2

Adjusted the opimol addictiveness & tolerances to be more friendly to gameplay.
Rest attributes were backwards. Now they make pawns more tired as intended

Mis à jour le : 5 juin 2020 à 23h02

UPDATE v1.1.1

Adjusted the stats of the opimol line of drugs to be more uniform. Fixed some of the stats that were backwards.

Mis à jour le : 13 mai 2020 à 13h35

Updated Japanese

Mis à jour le : 12 mai 2020 à 20h03

UPDATE v1.1

Balance pass on all pain medicines. Pain Offset:
Acetamol: -25%
Opimol: -45%
Vicomol: -75%
Oxymol: -95%

Pain medication duration has been balanced. Increased duration.
Addictiveness lowered a tiny bit for all drugs. Oxy is more addictive than Yayo, the others are tiered down from there.

Opimol causing immediate overdose has been fixed. Sorry.

Mis à jour le : 12 mai 2020 à 19h50

See above.

Mis à jour le : 4 mai 2020 à 23h15

UPDATE v1.0.6 redo

Tuned the costs of each drug. New amounts are...

Acetamol: 1 wood log and 1 herbal medicine
Immunitol: 1 herbal medicine, 3 smokeleaf leaves, and 1 steel
Opimol: 1 herbal medicine and 3 psychoid leaves
Vicomol: 1 opimol and 1 neutroamine
Oxymol: 2 opimol, 1 neutroamine, and 10 silver


GODDAMNIT

Mis à jour le : 4 mai 2020 à 23h14

Tuning