边缘世界 RimWorld

边缘世界 RimWorld

Medicine Expanded
65 条留言
Chicken Kickin Fun 2024 年 3 月 26 日 上午 10:23 
update plz
Yarro 2023 年 8 月 6 日 上午 11:44 
@Capataina I cannot tell you how happy I am to hear that!!! This has been one of my favorite mods
Capataina 2023 年 7 月 24 日 下午 2:44 
I have ported the mod to 1.4 if anyone is interested.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3009251849

Made slight changes to recipes and researches to make them more convenient. More description in my mod description.
Zug 2023 年 1 月 23 日 下午 9:13 
Please, I need this back. the painkillers were lifesavers
Pablo Discobar 2023 年 1 月 3 日 上午 5:05 
Observed this strange behavior just today, one certain pawn is downing multiple acetamol pills in a very short amount of time for no reason, resulting in an organ's chemical damage hediff. I've never had this problem before, all the other pawns are fine!
NECEROS  [作者] 2022 年 12 月 21 日 下午 6:43 
This is one mod I wish someone would port. I don't know why, but it's one of my favorites.
HIVEMIND 2022 年 11 月 20 日 上午 7:03 
wake up samurai
ChrisPikula 2021 年 10 月 12 日 下午 6:08 
Just fyi, the patch doesn't seem to activate for Drug Response (Continued) by Mlie.
Mlie 2021 年 9 月 20 日 上午 12:45 
Set my version as unlisted.
ALE199 2021 年 9 月 16 日 下午 11:18 
*Pawns will never use it if it conflicts with their "No drugs/Only Medical and Social Drugs" precept
ALE199 2021 年 9 月 16 日 下午 11:13 
certain precepts are against "hard" drugs, so if the medicine isnt marked as Medicine or Social Drug, pawns will never use it.
NECEROS  [作者] 2021 年 9 月 16 日 下午 6:53 
What does Ideology need for changes in medicines?
ALE199 2021 年 7 月 31 日 上午 3:52 
Hey, wish to say I love this mod and do hope it gets a compatibility patch with ideology in the future, keep up the good work!
Samw1tch 2021 年 4 月 7 日 上午 12:20 
mfw i take some opimol for my cold and instantly get turned into a hat
Proxyer 2021 年 2 月 27 日 上午 4:51 
Thanks for fix work!
NECEROS  [作者] 2021 年 2 月 26 日 下午 2:46 
Fixed Opimol draining the soul of every victim it kills. Sorry about that.

Opimol should be a bit safer to use now.
NECEROS  [作者] 2021 年 2 月 26 日 下午 2:28 
Hmm. It seems I used the wrong multiplier for opimol. Sorry dudes
the greedy grinner 2021 年 1 月 17 日 下午 3:41 
I gave a colonist of mine who was sick with the plague opimol and he died. any ideas why?
TheTovarischOne 2020 年 12 月 23 日 下午 12:50 
How often should a colonist take acetamol to be under constant relief? Gut worms are being a real pain in this ass right now.
ALE199 2020 年 12 月 23 日 上午 8:27 
Erm can you add a possibility to a Patch for Vanilla Extended Mechanoid Faction? So we can make Medicine with the Factories?
Madmatt88 2020 年 12 月 9 日 上午 2:45 
What are the tech requirements?
PolyPoky 2020 年 11 月 22 日 上午 10:27 
love this mod
Tony93 2020 年 10 月 8 日 上午 6:20 
As a soon to be physician, it warms my heart how simply and effective you translated the real world implication of these drugs to the game, well done
the greedy grinner 2020 年 10 月 7 日 下午 1:41 
I love this mod, cannot live without acetamol. Thanks for making this
[Someone] 2020 年 9 月 28 日 上午 5:40 
hi is it intended for medicine to immediately kill people who are already low on consciousness? using opimol paste on 2 patients with 35% consciousness kills them immediately. ive noticed on some medication its a multiplier for consciousness like x50% whereas on opimol paste it straight up reduces it by -60%
Koi 2020 年 9 月 18 日 上午 4:40 
Thanks.
NECEROS  [作者] 2020 年 6 月 7 日 下午 5:10 
UPDATE v1.1.2

Adjusted the opimol addictiveness & tolerances to be more friendly to gameplay.
Rest attributes were backwards. Now they make pawns more tired as intended
NECEROS  [作者] 2020 年 5 月 13 日 下午 2:32 
<3
Proxyer 2020 年 5 月 13 日 下午 2:31 
Thank you for update!
NECEROS  [作者] 2020 年 5 月 12 日 下午 8:12 
UPDATE v1.1

Balance pass on all pain medicines. Pain Offset:
Acetamol: -25%
Opimol: -45%
Vicomol: -75%
Oxymol: -95%

Pain medication duration has been balanced. Increased duration.
Addictiveness lowered a tiny bit for all drugs. Oxy is more addictive than Yayo, the others are tiered down from there.

Opimol causing immediate overdose has been fixed. Sorry.
NECEROS  [作者] 2020 年 5 月 12 日 下午 6:05 
Nope. I'm working on the balance right now, and that's something I'm addressing.
luh grunch 2020 年 5 月 12 日 下午 5:54 
is the green one supposed to overdose every time?
illAligned 2020 年 5 月 11 日 上午 10:44 
Yay! Love your work!
Erin 2020 年 5 月 8 日 下午 1:19 
Oh I love these! I was just about to start a new colony, too.. Perfect timing. ;)
NECEROS  [作者] 2020 年 5 月 4 日 下午 11:16 
UPDATE v1.0.6 redo

Tuned the costs of each drug. New amounts are...

Acetamol: 1 wood log and 1 herbal medicine
Immunitol: 1 herbal medicine, 3 smokeleaf leaves, and 1 steel
Opimol: 1 herbal medicine and 3 psychoid leaves
Vicomol: 1 opimol and 1 neutroamine
Oxymol: 2 opimol, 1 neutroamine, and 10 silver
Hazed Out 2020 年 5 月 2 日 上午 4:10 
thats awesome! thank you!
NECEROS  [作者] 2020 年 5 月 2 日 上午 1:26 
UPDATE v1.0.4

Added Immunitol: an injection that greatly improves a pawn's immunity system for a short time. Take infrequently.
NECEROS  [作者] 2020 年 5 月 1 日 下午 4:12 
good idea
Hazed Out 2020 年 5 月 1 日 下午 3:53 
please consider adding antibiotics to reduce infection rate. Thank you!
NECEROS  [作者] 2020 年 4 月 30 日 下午 5:14 
UPDATE v1.0.3

Not joking (you can see it in the description) but I legit forgot to add psychoid leaves to the cost of opimol. So... uh. This fixes that. Sorry if this fucks your plans up. Was intended all along.

Increased the market value of all drugs.
Malminas 2020 年 4 月 27 日 下午 8:56 
ah, thank you.
NECEROS  [作者] 2020 年 4 月 27 日 下午 8:08 
I use it with drug response. If you are adding it to a current game, you need to download "Drug Policy Fix" by Pelador.
Malminas 2020 年 4 月 27 日 下午 7:41 
Can you add support for "Drug Response"? It makes it so players can have the pawns automatically use your drugs for pain relief.
Sippy soldier 2020 年 4 月 23 日 下午 8:04 
A new drug to cause my prisoners to be addicted to so the colony they arrive back to has to deal with an addict that has been addicted for five months
Proxyer 2020 年 4 月 20 日 上午 2:02 
@NECEROS
Thank you for update! :lunar2019grinningpig:
NECEROS  [作者] 2020 年 4 月 20 日 上午 1:54 
Added Japanese via Proxyer
NECEROS  [作者] 2020 年 4 月 19 日 下午 4:43 
UPDATE v1.0.2

Adjusted the addictiveness and nastiness of Vicomol and Oxymol. They were... kinda insanely addictive. Fun is more important to me than realism for this particular mod.
NECEROS  [作者] 2020 年 4 月 18 日 上午 2:00 
If it works for you go for it
#6 2020 年 4 月 18 日 上午 1:39 
Wait, how does adding a mod midsave affect performance? I've never noticed a performance issue and I chop/change my modlist frequently.