Stellaris
AlphaMod: Civic Virtues (2.6)
กำลังแสดง 1-8 จาก 8 รายการ
อัปเดต: 10 พ.ค. 2020 @ 8: 20am

Version matching with core mod.
Removed ethics restrictions of Criminal Heritage, and left authority restrictions only.

อัปเดต: 30 เม.ย. 2020 @ 6: 53am

Added three new civics for Hive Minds. See new slide for details.
Changed Criminal Heritage civic blurb.

อัปเดต: 28 เม.ย. 2020 @ 11: 43am

  • Decoupled Crime Heritage from Corporate authority.
  • Corporate tab is now a Foreign Office tab.
  • Branch buildings are now Foreign Operations.
  • Increased Foreign Operations slots from 4 to 8.
  • Changed pop requirement to unlock slots from 25 to 20.
  • Changed initial Foreign Operations slots unlocked upon opening a Foreign Office from 0 to 1.
  • Changed Trade Value factor on Energy production from Foreign Offices from 0.5 to 0.25.
  • Over-rode crime events so AIs cannot shut-down player foreign offices.
  • Over-rode Crime Deal decision to cost wealth and to be used by the AI.

อัปเดต: 17 เม.ย. 2020 @ 6: 32am

Version matching with AlphaMod.

อัปเดต: 12 เม.ย. 2020 @ 5: 14am

Version matching with AlphaMod.

อัปเดต: 6 เม.ย. 2020 @ 2: 53pm

Version matching with AlphaMod.

อัปเดต: 4 เม.ย. 2020 @ 10: 41am

Fixed a bunch of start techs for civics that weren't being given at game start. Please note this fix is not retroactive. Start a new game.

อัปเดต: 3 เม.ย. 2020 @ 10: 39am