Garry's Mod

Garry's Mod

Half-Life 2: MMod - Weapon Replacements Redux
Viser 1–10 av 37 bidrag
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Oppdatering: 13. juli 2024 @ 9.47

- Added a fix for weapon animations breaking during level transitions [Thank you for the fix! https://psteamcommunity.yuanyoumao.com/profiles/76561197976066615/]

Oppdatering: 24. des. 2023 @ 8.42

- Added an option to hold or toggle ironsights. Use the cl_ironsight_toggle command to pick your preferred method.
- Command sv_defaultdeployspeed 1 now gets executed by default when entering the game.

Oppdatering: 10. des. 2023 @ 7.07

None Provided

Oppdatering: 10. des. 2023 @ 7.02

- Ironsights are now off by default. Use "mmod_ironsights 1" to turn them on.

Oppdatering: 9. des. 2023 @ 11.52

- Added compatibility to other viewmodel altering addons (Viewmodel Lagger, Enhanced (HL2) Viewmodels etc..)
- Fixed ConVar "mmod_mags 0" not working.

Oppdatering: 4. des. 2023 @ 7.16

None Provided

Oppdatering: 4. des. 2023 @ 7.08

- Adjusted ironsight positions to be more accurate.
- Added optional toytown blur when in ironsight mode.

Oppdatering: 26. nov. 2023 @ 8.08

- FIxed an error with modern warfare sweps.

Oppdatering: 25. nov. 2023 @ 19.30

- Made some adjustments to ironsight position and viewmodel angles. It should be better, but will probably cause problems with addons that change how viewmodels behave. It needs testing.

Oppdatering: 24. nov. 2023 @ 21.15

- Re-added AR2 magazine logic
- Crossbow scope overlay works again
- Added proper firing animations when in ironsight mode