Arma 3
[DG 1-1] Degenerate Core
7件中 1-7 を表示
更新:2020年10月9日 @ 13時56分

Fixed
- Corrected Minor syntax errors in mod.cpp
- Fixed undefined variable reports in randomKit.sqf

更新:2020年8月8日 @ 16時17分

Updated
Random Kit script now supports Binoculars, GPS, Radios, Maps, Compasses, Watches, and all Weapon attachments.
Randomisse Units Script updated to support new Random Kit features
Guide for updates TBA

更新:2020年8月1日 @ 1時54分

Fixed NVGs not working with fn_randomKit.sqf

更新:2020年8月1日 @ 1時04分

Updated fn_randomiseUnits.sqf to include NVGs as this was not done previously

更新:2020年7月20日 @ 13時03分

Fixed typo in fn_triggerSpawn.sqf to allow it to sleep while running checks for player presence.
Fixed typo in fn_rangomKit.sqf that was stopping a check which resulted in the randomisation firing on units that had been customised in the 3DEN editor (this should not occur to allow better integration with mission building).

更新:2020年3月12日 @ 9時51分

version 1.0.1
Minor hotfix

Fixed:

  • Fixed trigger not being read in DG1_fnc_triggerSpawn

更新:2020年3月6日 @ 6時14分

version 1.0.0
Initial upload to Workshop

Added:

  • DG1_fnc_randomKit
  • DG1_fnc_randomiseUnits
  • DG1_fnc_triggerSpawn
  • DG1_fnc_baseStore
  • DG1_fnc_defaultRange