Noita
Dead Isn't Dead
Показані результати 1–7 із 7
Оновлено: 28 жовт. 2020 о 14:10

- fixed workshop guardian detection
- allow game completion death

Оновлено: 24 жовт. 2020 о 10:40

- small tweak to temple rubble to resolve complaints over getting stuck

Оновлено: 24 жовт. 2020 о 10:29

- stopgap fix for issue with temple rubble that caused the world to fill with creepy liquid

Оновлено: 23 жовт. 2020 о 19:58

- small tweak to temple rubble to resolve complaints over getting stuck

Оновлено: 10 трав. 2020 о 15:20

- small tweak to random number use to improve technical correctness

Оновлено: 26 лют. 2020 о 21:39

- small tweak to reduce instances of being stuck in terrain upon respawn

Оновлено: 25 лют. 2020 о 14:58

Initial Release