Noita
Dead Isn't Dead
Показване на 1 — 7 от 7 постъпления
Обновление: 28 окт. 2020 в 14:10

- fixed workshop guardian detection
- allow game completion death

Обновление: 24 окт. 2020 в 10:40

- small tweak to temple rubble to resolve complaints over getting stuck

Обновление: 24 окт. 2020 в 10:29

- stopgap fix for issue with temple rubble that caused the world to fill with creepy liquid

Обновление: 23 окт. 2020 в 19:58

- small tweak to temple rubble to resolve complaints over getting stuck

Обновление: 10 май 2020 в 15:20

- small tweak to random number use to improve technical correctness

Обновление: 26 февр. 2020 в 21:39

- small tweak to reduce instances of being stuck in terrain upon respawn

Обновление: 25 февр. 2020 в 14:58

Initial Release