Noita
Dead Isn't Dead
Visualizzazione di 1-7 elementi su 7
Aggiornamento: 28 ott 2020, 14:10

- fixed workshop guardian detection
- allow game completion death

Aggiornamento: 24 ott 2020, 10:40

- small tweak to temple rubble to resolve complaints over getting stuck

Aggiornamento: 24 ott 2020, 10:29

- stopgap fix for issue with temple rubble that caused the world to fill with creepy liquid

Aggiornamento: 23 ott 2020, 19:58

- small tweak to temple rubble to resolve complaints over getting stuck

Aggiornamento: 10 mag 2020, 15:20

- small tweak to random number use to improve technical correctness

Aggiornamento: 26 feb 2020, 21:39

- small tweak to reduce instances of being stuck in terrain upon respawn

Aggiornamento: 25 feb 2020, 14:58

Initial Release