Noita
New Enemies And Bosses Mod
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更新于:12 月 14 日 上午 9:05
作者:Keith Sammut

added passive vultures in the desert :)

更新于:12 月 13 日 上午 10:53
作者:Keith Sammut

cleaned up the surface passives spawning code + made each creature togglable individually in the [NE] GUI.

更新于:12 月 13 日 上午 1:54
作者:Keith Sammut

passives laying has been optimized significantly and functions better. + made ritualists disableable again

更新于:12 月 12 日 下午 12:29
作者:Keith Sammut

squashed some error logs

更新于:12 月 12 日 上午 4:59
作者:Keith Sammut

made omega gods have health bars + made them more resistant especially based on depth

更新于:12 月 11 日 下午 11:01
作者:Keith Sammut

Thanks modded nostalgia for the quick mountain bug feedback!

更新于:12 月 11 日 下午 10:20
作者:Keith Sammut

fixed the peasants from multiplying exponentially. They were multiplying with every parallel world visited + Every player to join in entangled worlds.

更新于:12 月 11 日 下午 9:17
作者:Keith Sammut

player can now poly into saw slink

更新于:12 月 10 日 上午 9:32
作者:Keith Sammut

gave the Saw Slink material damages

更新于:12 月 10 日 上午 9:04
作者:Keith Sammut

streamlined the Saw Slink's hitboxes and damages, fixed death cause message, made the whole thing flash white if it takes damage, also removed immunity to projectile and slice