XCOM 2
Diverse Aliens By Force Level WOTC
Viser 11–17 av 17 bidrag
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Oppdatering: 7. feb. 2020 @ 12.08

big update, a lot of the code rewritten and many features added

sorry for inconvenience with lost configurations

Oppdatering: 19. jan. 2020 @ 23.15

fixed logic issue with force level variance, split config to not overwrite peoples rules unless there are changes to said rules in future updates

Oppdatering: 17. jan. 2020 @ 8.01

Aaand I found more things to add...
ability to add FL variance to follower spawns
iPositiveForceLevelVariance, iNegativeForceLevelVariance, iMinVarianceForceLevel

Oppdatering: 16. jan. 2020 @ 12.27

Added bMergeSitrepLists, now to actually play the game...

Oppdatering: 16. jan. 2020 @ 0.10

Added bIgnoreMaxCharactersInGroup, changed some of the default config values to better suit the average user

Oppdatering: 15. jan. 2020 @ 4.02

Added the covert ambush mission, chosen stronghold boss fights and the DLC missions to the default mission exclusions.
Added a new field for spawn rules, iNumToAdd, for reducing the need for duplicate rules.

Oppdatering: 14. jan. 2020 @ 14.41