XCOM 2
Diverse Aliens By Force Level WOTC
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Aggiornamento: 7 feb 2020, 12:08

big update, a lot of the code rewritten and many features added

sorry for inconvenience with lost configurations

Aggiornamento: 19 gen 2020, 23:15

fixed logic issue with force level variance, split config to not overwrite peoples rules unless there are changes to said rules in future updates

Aggiornamento: 17 gen 2020, 8:01

Aaand I found more things to add...
ability to add FL variance to follower spawns
iPositiveForceLevelVariance, iNegativeForceLevelVariance, iMinVarianceForceLevel

Aggiornamento: 16 gen 2020, 12:27

Added bMergeSitrepLists, now to actually play the game...

Aggiornamento: 16 gen 2020, 0:10

Added bIgnoreMaxCharactersInGroup, changed some of the default config values to better suit the average user

Aggiornamento: 15 gen 2020, 4:02

Added the covert ambush mission, chosen stronghold boss fights and the DLC missions to the default mission exclusions.
Added a new field for spawn rules, iNumToAdd, for reducing the need for duplicate rules.

Aggiornamento: 14 gen 2020, 14:41