Space Engineers

Space Engineers

Rich HUD Master
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更新于:2020 年 3 月 14 日 下午 1:39

Version 0.8.8

• Refactored exception handler
• Fixed bug in TerminalTextField that prevented changes to the text from triggering the update event
• More documentation, reorganized utilities

更新于:2020 年 3 月 7 日 上午 6:40

Version 0.8.7

• Invalid binds are now highlighted in red in the terminal
• Terminal pages no longer close when opening/closing mod roots
• Removed support for shadowed font
• Updated code documentation
• Misc refactoring, details on GitHub

更新于:2020 年 3 月 7 日 上午 6:34

更新于:2020 年 2 月 8 日 下午 3:21

Version 0.8.6

Fixed bug in TextBuilder that prevented text from being updated in some cases

更新于:2020 年 2 月 7 日 下午 2:01

Version 0.8.5

• Font and control data are no longer leaked on reload (due to use of static fields)
• Further reduced profiler overhead in TextBoard and RichText types
• Optimized TextBoard text assignment

更新于:2020 年 2 月 4 日 上午 7:19

Version 0.8.4

• Terminal bind now configurable.
• Fixed bug where empty binds could be invoked.

更新于:2020 年 2 月 3 日 下午 12:36

Version 0.8.3

• Improved TextBuilder memory management
• Reduced profiler overhead

更新于:2020 年 1 月 29 日 下午 7:13

Version 0.8.2

• Updated terminal appearance and fixed a few unused terminal controls
• Bind.OnPressedAndHeld no longer invokes on new press
• Added support for smooth scrolling to TextBoard
• TextBoard.MoveTo now correctly calculates the offset needed

更新于:2020 年 1 月 17 日 下午 4:34

Version 0.8.1

• Updated cursor positioning to account for internal resolution scaling in MyAPIGateway.Input.GetMousePosition().
• Settings menu now resizes for smaller screens.

更新于:2020 年 1 月 16 日 下午 4:29

Version 0.8.0

First public release