Space Engineers

Space Engineers

Rich HUD Master
Wyświetlanie 61-70 z 77 pozycji
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Aktualizacja: 18 marca 2020 o godz. 17:22

Version: 0.9.1

• RichHudCore and ExceptionHandler session components no longer use Before/Sim/After update methods. Apparently, having session components with the same fully qualified name between mods, update order and priority will prevent those methods from being called.
• Fixed bug that could prevent the exception handler from pausing session components and cause it to go into an infinite loop generating popups.
• ModControlRoots in the terminal no longer show up in the list unless first enabled by the client and then only if they have at least one page registered.
• TextBox highlight is now rendered on Draw rather than Layout (whoops!).

Aktualizacja: 15 marca 2020 o godz. 21:16

Version: 0.9.0

• Added support for draw layers
• Layout now updated periodically for elements that aren't being drawn
• Separated layout update from draw
• Improved mouse wheel scrolling in terminal

Aktualizacja: 14 marca 2020 o godz. 13:39

Version 0.8.8

• Refactored exception handler
• Fixed bug in TerminalTextField that prevented changes to the text from triggering the update event
• More documentation, reorganized utilities

Aktualizacja: 7 marca 2020 o godz. 6:40

Version 0.8.7

• Invalid binds are now highlighted in red in the terminal
• Terminal pages no longer close when opening/closing mod roots
• Removed support for shadowed font
• Updated code documentation
• Misc refactoring, details on GitHub

Aktualizacja: 7 marca 2020 o godz. 6:34

Aktualizacja: 8 lutego 2020 o godz. 15:21

Version 0.8.6

Fixed bug in TextBuilder that prevented text from being updated in some cases

Aktualizacja: 7 lutego 2020 o godz. 14:01

Version 0.8.5

• Font and control data are no longer leaked on reload (due to use of static fields)
• Further reduced profiler overhead in TextBoard and RichText types
• Optimized TextBoard text assignment

Aktualizacja: 4 lutego 2020 o godz. 7:19

Version 0.8.4

• Terminal bind now configurable.
• Fixed bug where empty binds could be invoked.

Aktualizacja: 3 lutego 2020 o godz. 12:36

Version 0.8.3

• Improved TextBuilder memory management
• Reduced profiler overhead

Aktualizacja: 29 stycznia 2020 o godz. 19:13

Version 0.8.2

• Updated terminal appearance and fixed a few unused terminal controls
• Bind.OnPressedAndHeld no longer invokes on new press
• Added support for smooth scrolling to TextBoard
• TextBoard.MoveTo now correctly calculates the offset needed