Space Engineers

Space Engineers

Rich HUD Master
Mostrando 61-70 de 76 aportaciones
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Actualización: 15 MAR 2020 a las 21:16

Version: 0.9.0

• Added support for draw layers
• Layout now updated periodically for elements that aren't being drawn
• Separated layout update from draw
• Improved mouse wheel scrolling in terminal

Actualización: 14 MAR 2020 a las 13:39

Version 0.8.8

• Refactored exception handler
• Fixed bug in TerminalTextField that prevented changes to the text from triggering the update event
• More documentation, reorganized utilities

Actualización: 7 MAR 2020 a las 6:40

Version 0.8.7

• Invalid binds are now highlighted in red in the terminal
• Terminal pages no longer close when opening/closing mod roots
• Removed support for shadowed font
• Updated code documentation
• Misc refactoring, details on GitHub

Actualización: 7 MAR 2020 a las 6:34

Actualización: 8 FEB 2020 a las 15:21

Version 0.8.6

Fixed bug in TextBuilder that prevented text from being updated in some cases

Actualización: 7 FEB 2020 a las 14:01

Version 0.8.5

• Font and control data are no longer leaked on reload (due to use of static fields)
• Further reduced profiler overhead in TextBoard and RichText types
• Optimized TextBoard text assignment

Actualización: 4 FEB 2020 a las 7:19

Version 0.8.4

• Terminal bind now configurable.
• Fixed bug where empty binds could be invoked.

Actualización: 3 FEB 2020 a las 12:36

Version 0.8.3

• Improved TextBuilder memory management
• Reduced profiler overhead

Actualización: 29 ENE 2020 a las 19:13

Version 0.8.2

• Updated terminal appearance and fixed a few unused terminal controls
• Bind.OnPressedAndHeld no longer invokes on new press
• Added support for smooth scrolling to TextBoard
• TextBoard.MoveTo now correctly calculates the offset needed

Actualización: 17 ENE 2020 a las 16:34

Version 0.8.1

• Updated cursor positioning to account for internal resolution scaling in MyAPIGateway.Input.GetMousePosition().
• Settings menu now resizes for smaller screens.