Space Engineers
Rich HUD Master
Показване на 61 — 70 от 76 постъпления
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Обновление: 15 март 2020 в 21:16

Version: 0.9.0

• Added support for draw layers
• Layout now updated periodically for elements that aren't being drawn
• Separated layout update from draw
• Improved mouse wheel scrolling in terminal

Обновление: 14 март 2020 в 13:39

Version 0.8.8

• Refactored exception handler
• Fixed bug in TerminalTextField that prevented changes to the text from triggering the update event
• More documentation, reorganized utilities

Обновление: 7 март 2020 в 6:40

Version 0.8.7

• Invalid binds are now highlighted in red in the terminal
• Terminal pages no longer close when opening/closing mod roots
• Removed support for shadowed font
• Updated code documentation
• Misc refactoring, details on GitHub

Обновление: 7 март 2020 в 6:34

Обновление: 8 февр. 2020 в 15:21

Version 0.8.6

Fixed bug in TextBuilder that prevented text from being updated in some cases

Обновление: 7 февр. 2020 в 14:01

Version 0.8.5

• Font and control data are no longer leaked on reload (due to use of static fields)
• Further reduced profiler overhead in TextBoard and RichText types
• Optimized TextBoard text assignment

Обновление: 4 февр. 2020 в 7:19

Version 0.8.4

• Terminal bind now configurable.
• Fixed bug where empty binds could be invoked.

Обновление: 3 февр. 2020 в 12:36

Version 0.8.3

• Improved TextBuilder memory management
• Reduced profiler overhead

Обновление: 29 ян. 2020 в 19:13

Version 0.8.2

• Updated terminal appearance and fixed a few unused terminal controls
• Bind.OnPressedAndHeld no longer invokes on new press
• Added support for smooth scrolling to TextBoard
• TextBoard.MoveTo now correctly calculates the offset needed

Обновление: 17 ян. 2020 в 16:34

Version 0.8.1

• Updated cursor positioning to account for internal resolution scaling in MyAPIGateway.Input.GetMousePosition().
• Settings menu now resizes for smaller screens.