Dota 2
Epic Boss Fight Reborn
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Actualizare: 18 febr. @ 8:49

Difficulty increases nerfs ward vision
Troll Warlord shows up round 2 now, but less units are spawned round 2
Ogre wave has less spawns and Troll Warlord was removed.
reduced overall spawn rate and/or spawn count of horde waves

Actualizare: 16 febr. @ 6:03

increased difficulty scaling (+40%->+50% hp, +25%->+30% attack speed, +10%->+15% attack damage)
increased ward vision to 2400

Actualizare: 15 febr. @ 4:41

1 less tiny boss spawns

Actualizare: 14 febr. @ 11:15

reduced rocket flare damage on clock round
reduced health of droids
reduced spawn rates of early waves

Actualizare: 14 febr. @ 10:14

UI improvements for difficulty
FoW should work for enemies now, neutrals unfortunately have global vision and i can't do anything about that, so the workarounds might be a lil jank we'll see
enemy abilities now start on cooldown

Actualizare: 12 febr. @ 8:24

mayhem fixed fr fr

Actualizare: 12 febr. @ 8:06

changed table references to static value, should fix mayhem?

Actualizare: 12 febr. @ 6:31

mayhem and voting fix

Actualizare: 12 febr. @ 5:06

fix to lifestealer wave

Actualizare: 12 febr. @ 4:11

lowered boss health by default, upped difficulty scaling 35%->40%
enrage timer from 30 to 90, reduces with difficulty (20s)
increased ward vision