Dota 2
Epic Boss Fight Reborn
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更新:2月18日 @ 9時26分

added mayhem countdown UI
fixed kobolds being in test mode and only spawning two overseers.

更新:2月18日 @ 8時49分

Difficulty increases nerfs ward vision
Troll Warlord shows up round 2 now, but less units are spawned round 2
Ogre wave has less spawns and Troll Warlord was removed.
reduced overall spawn rate and/or spawn count of horde waves

更新:2月16日 @ 6時03分

increased difficulty scaling (+40%->+50% hp, +25%->+30% attack speed, +10%->+15% attack damage)
increased ward vision to 2400

更新:2月15日 @ 4時41分

1 less tiny boss spawns

更新:2月14日 @ 11時15分

reduced rocket flare damage on clock round
reduced health of droids
reduced spawn rates of early waves

更新:2月14日 @ 10時14分

UI improvements for difficulty
FoW should work for enemies now, neutrals unfortunately have global vision and i can't do anything about that, so the workarounds might be a lil jank we'll see
enemy abilities now start on cooldown

更新:2月12日 @ 8時24分

mayhem fixed fr fr

更新:2月12日 @ 8時06分

changed table references to static value, should fix mayhem?

更新:2月12日 @ 6時31分

mayhem and voting fix

更新:2月12日 @ 5時06分

fix to lifestealer wave