Garry's Mod
Meko-Gauntlet rifle SWep
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Ενημέρωση: 20 Νοε 2023 στις 8:45
από XmegaaAAa

  • The weapon's name in the NPC weapon override list has been adjusted.

Ενημέρωση: 30 Οκτ 2023 στις 13:55
από XmegaaAAa

Major update for most of my Meko weapons, I guess.

The MekoGauntlet has now an energy counter as the ammo display at the bottom corner of the screen. It reloads overtime.

  • Energy capacity : 20
  • LMB : Cost 2
  • RMB : Costs all energy
  • You can only use RMB when the energy has replenished to half full.
  • Energy replenishes faster when below the half of the max capacity.

Ενημέρωση: 21 Οκτ 2023 στις 16:16

  • Updated Lua code for player colors, since the previous way uses a deprecated function.

Ενημέρωση: 22 Αυγ 2020 στις 10:05

  • The weapon draw delay now decrease when you crouch
  • Fixed RMB

Ενημέρωση: 11 Νοε 2019 στις 11:10

  • Added killicon.
  • Modified the LMB attack to use destructive bullets instead.
  • Changed the viewmodel holdtype (CS:S deagle).
  • Added deploy sound for Player and NPCs.
  • The weapon is now below the MekoMagnum in the selection.
(Btw the RMB is no longer randomized. You may have noticed few updates ago.)

Ενημέρωση: 23 Οκτ 2019 στις 15:23

  • The LMB attack should now be more accurate.

Ενημέρωση: 10 Οκτ 2019 στις 10:56

Renamed the weapon scripted name, from weapon_mekogauntlet to meko_gauntlet.

Ενημέρωση: 2 Σεπ 2019 στις 12:44

The weapon claws use the physic gun color, and the back decorations use the player color!

Ενημέρωση: 31 Αυγ 2019 στις 10:58

RMB kill is now credited to the player instead of the energy ball itself, and it no longer shoot energy balls everywhere around.

AND, NPCs no longer shoot next to their target.

Ενημέρωση: 29 Αυγ 2019 στις 10:44

Disabled Accurate crosshair for fixing the zoom glitch.