Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Organization
Viser 31–40 av 58 bidrag
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Oppdatering: 31. mai 2020 @ 0.01

- Ok yeah 7 and Multitask exist
- Oh also forgot to mention that I added modules that can be used for testing in the TestHarness

Oppdatering: 30. mai 2020 @ 23.04

Hey look a major update!
- Heavily changed both the ignore and moved the back lists based on community feedback, all changes are in the manual (Manual reprint required)
- Added Gamepad/controller support
- Made the logging slightly easier to read
- Fixed the module not solving after cooldown finishes in Timemode with 0 mods left
- Finally fixed the font issue with certain modules
- Enhanced the highlight on the switch
- Fixed the TP autosolver not working properly
- Removed slight delay between TP continue press and annoucing of cooldown start in Timemode
- Made it so TimeMode cooldown is logged properly by making the module wait until activation to log everything
- TTKS modules are now randomly struned about in the order chosen by the module, but it will still make sure all TTKS are still solvable

Oppdatering: 30. apr. 2020 @ 12.47

- Fixed module being too low on the y axis

Oppdatering: 26. feb. 2020 @ 16.50

- Fixed issue where an autosolved module that is currently on display will not advance the module to waiting for a switch input
- Possibly fixed super old font issue with weird symbols?

Oppdatering: 23. des. 2019 @ 22.39

- Fixed module handing out strikes for autosolved modules

Oppdatering: 14. des. 2019 @ 13.51

- Fixed moved to back modules not being in a random order

Oppdatering: 22. okt. 2019 @ 22.01

- Fixed bug where continue could be pressed while the mod is processing the solved module (resulting in a guaranteed strike)
- Made it so the arrows on multiple orgs will follow this was well and show up when it has fully processed the solve
- Updated builded manual to latest one on repo

Oppdatering: 3. okt. 2019 @ 20.44

- Fixed a bug added by the last update

Oppdatering: 2. okt. 2019 @ 20.10

- Updated mod built manual to be up to date with repository
- Fixed a bug where the log would not say whether time mode was detected properly
- Fixed a bug where using the TP command "cont" would always display org being on cooldown even if the switch was wrong

Oppdatering: 19. sep. 2019 @ 8.12

- Fixed some unicode character issues