Garry's Mod
Meko-AR2 SWeP
Se afișează 11-20 din 27 intrări
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Actualizare: 23 sept. 2019 @ 13:27

Viewpunch (Camera shake when shooting) is now applied like the MekoM249. Backed up the old viewpunch code line tho. ('cus why not, changing that since I disabled accurate crosshair)

Actualizare: 15 sept. 2019 @ 12:08

Fixed worldmodel size. It's no longer too small.

Actualizare: 2 sept. 2019 @ 12:43

Reorganized lua, and now the weapon use only its own lua file instead of shared.lua, cl_init.lua and init.lua

Actualizare: 1 sept. 2019 @ 11:10

The weapon is now below the MekoM249 in the weapon selection hotbar.

Actualizare: 31 aug. 2019 @ 10:58

NPCs no longer shoot only 1 bullet instead of using it as a real AR. (GMod update)

Actualizare: 29 aug. 2019 @ 10:44

Disabled Accurate crosshair for fixing the zoom glitch.

Actualizare: 29 aug. 2019 @ 7:37

Reactivated the NPC script at the end of the lua file. This way it's already updated for the GMod update.

Actualizare: 28 aug. 2019 @ 16:28

SWep is now stable in multiplayer! :D Thank you Doctorplier!

Actualizare: 25 aug. 2019 @ 3:13

SWep is now usable by NPCs. Expect another update when the GMod update is released.

Actualizare: 16 aug. 2019 @ 23:52

Modified the Alt-fire sound. Backup for old still in the same folder.