Garry's Mod

Garry's Mod

Meko-AR2 SWeP
Viser 11-20 af 27 forekomster
< 1  2  3 >
Opdatering: 23. sep. 2019 kl. 13:27

Viewpunch (Camera shake when shooting) is now applied like the MekoM249. Backed up the old viewpunch code line tho. ('cus why not, changing that since I disabled accurate crosshair)

Opdatering: 15. sep. 2019 kl. 12:08

Fixed worldmodel size. It's no longer too small.

Opdatering: 2. sep. 2019 kl. 12:43

Reorganized lua, and now the weapon use only its own lua file instead of shared.lua, cl_init.lua and init.lua

Opdatering: 1. sep. 2019 kl. 11:10

The weapon is now below the MekoM249 in the weapon selection hotbar.

Opdatering: 31. aug. 2019 kl. 10:58

NPCs no longer shoot only 1 bullet instead of using it as a real AR. (GMod update)

Opdatering: 29. aug. 2019 kl. 10:44

Disabled Accurate crosshair for fixing the zoom glitch.

Opdatering: 29. aug. 2019 kl. 7:37

Reactivated the NPC script at the end of the lua file. This way it's already updated for the GMod update.

Opdatering: 28. aug. 2019 kl. 16:28

SWep is now stable in multiplayer! :D Thank you Doctorplier!

Opdatering: 25. aug. 2019 kl. 3:13

SWep is now usable by NPCs. Expect another update when the GMod update is released.

Opdatering: 16. aug. 2019 kl. 23:52

Modified the Alt-fire sound. Backup for old still in the same folder.