Tabletop Simulator

Tabletop Simulator

Mage Knight (Tragic Edition v2)
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更新于:2024 年 1 月 11 日 下午 8:57
作者:Tragic

更新于:2024 年 1 月 10 日 下午 10:14
作者:Tragic

UPDATE : 11/01/2024

• FIXED : Fixed a long standing bug with how the dummy player works. It should now deal correctly. Sometimes it used to deal two cards if you chose to deal 1. I also added a click counter. So you can click the number of times you need.

• CHANGED : I changed how the buttons worked, they should now be easier to click.

• REBUILT : I have redone the day/night script. It now should work as expected. I also added a Yellow and Black die that "count" the rounds as you go and added a red die you can set to max rounds to help you keep track of things.

更新于:2024 年 1 月 10 日 下午 10:13
作者:Tragic

更新于:2024 年 1 月 10 日 下午 9:52
作者:Tragic

更新于:2021 年 2 月 13 日 下午 5:45

HOTFIX - 14/02/2021

• FIXED : Draw Card Buttons for Mage Knights position 1 through 4 now work correctly.

Not sure how this happened but the draw card code was dropping the cards outside of the hand zones for some reason after the patch. The patch did contain a lot of changes for how hand zones work.. so I guess this had something to do with that. Anyway, the draw card buttons will now function correctly. After I finish my current mod I plan to play a full game of this mod to see if there are any other issues.

Big Thanks to deviwakko and D-Tox for spotting these problems and letting me know.

As always if you have any issues just post about it!

更新于:2021 年 2 月 3 日 下午 4:53

HOTFIX - 04/02/2021

• FIXED : The PUG Pools now are created during setup correctly.

A recent patch to TTS from the devs borked my mod somehow. It was not dispensing the pug pools correctly. Been a while fomr when I last modded seriously.. so I fixed it but will need feedback if anything deeper is broken or if anything else in this mod needs attention.

更新于:2020 年 1 月 30 日 下午 6:59

HOTFIX : 31 / 01 / 2020

Looks like when I updated the links a few weeks back I accidentally uploaded a WIP version of the mod that was half finished which was going to change the dummy draw to be more automated... but as it was WIP it didn't work properly.

FIXED : I have changed the Dummy Draw back to how it was supposed to be for this release. Press 1 button to draw 3 cards, press the lower button to draw 1 at a time.

When I get some time I'll update this again to automate the dummy draw.

更新于:2020 年 1 月 30 日 下午 6:54

更新于:2019 年 12 月 10 日 上午 12:45

UPDATE : 10/12/2019

• FIXED : All asset links should now be working!!

Ok... so, as some of you may know my mod has been broken for a long time as google drive moves files to trash when they are not being accessed regularly, then as you upload new files, these trash files are automatically deleted. This led to almost all my mods being broken with 1000s of dead links across the place. I was so upset that I basically quit TTS modding for nearly a year, but recently I have been going though my old mods and fixing them

To that end, I believe I have completely fixed this mod and now have it fully hosted on SteamCloud, and therefore should not have any future dead links of any kind as long as steam is maintaining its archive. I have the mod backed up as well at TableTop Simulator Nexus.

This is a complex mod though, and I have not tested every possible table setup, if you find any erroring files still, please let me know...

Thank
Have Fun and ROLL GOLD
--Tragic

更新于:2019 年 8 月 25 日 下午 7:34

The Nightmare Continues

So here is the deal.

I made a mod. A guy decided to make his own version of the mod. Cool guy, we have become online friends and his mod was cool. He took all my files, and used a TTS function to upload them to his personal steam cloud so he can work on them. I then saw his mod and decided to update my own mod and liked some of his new scans so did the same. I then wanted my mod to be separate so also did the TTS upload to cloud.

The problem is that steam cloud dose not seem to update links for files already on the cloud no matter who owns them. Meaning that now I have a mod, with some files on his cloud, some on my cloud and some on my googledrive and as all the links are obfuscated I can not tell what is where and there are no file names as such. To make mattes worse ALL the files did upload to my cloud as far as TTS is concerned.. so I can not even find out what is not uploaded

The 0nly real way to fix this is to rebuild the mod from scratch and use my own google dirve (like my old mod) but it is such a fucking heap of work.

So what I am going to do is do this one last update. Everything is working now but I will not be doing any more updates until Tuff's mod is "complete". Once he has stopped changing things every few days I will do a final update to this mod.

In the meantime I will upload this mod to my dropbox where you can download the entire mod as a RAR file. If there are problems you can manually unrar it into your mod dir, over writing things .. and this will fix everything.

Sorry about all this.. but no one is more frustrated than I!!

Alternatively you can just use Tuff's mod! : )